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RULE VARIATIONS
 
 
The A Call To Arms Celestial Dawn was the second deck in the A Call To Arms series to be released. With it, and more specifically with the inclusion of the Tidal Pull cards, players get the opportunity to actually redefine the battle field.
When?
Most other cards in the Risk 2210 AD game can be played when the purchasing player chooses, or simply held onto in order to avoid another player using it. With the Tidal Pull card the purchasing player must immediately reveal it to all players and follows it's instructions. There's therefore no stashing these cards to be used at a later time. Instead, as soon as they're drawn they come into play and have their effect.
What?
Once in play the purchasing player must draw the top land territory card and place a flood marker on it. What this flood marker does is in effect to change the land territory into a water territory. The territory still counts as part of it's existing continent, but cannot be moved through without a water commander.

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