| Spy
Commander:
NEW! |
| Deception
is the greatest
weapon of
this Commander.
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| Mercenary
Commander:
NEW!
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| Trickery
and cunningness
are the main
characteristics
of this Commander. |
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| Religious
Commander:
NEW! |
|
New commander
similar to
the Diplomat
Commander,
but uses advanced
technology
like the Apocalypse
Reactor and
the Ressurection
Chamber. |
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| Terror
Tactics: |
| This
deck from
Insurgency
Gaming brings
another type
of devastation
marker into
the game in
the form of
a Biohazard. |
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| A
Call To Arms
- Celestial
Dawn: |
| The
second deck
from the A
Call To Arms
series introduced
the Tital
Pull card
into play
effectively
changing a
land territory
into a water
territory.
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| Aerial
Assault: |
| The
Aerial Assault
Command Decks
introduces
the Aerial
commander
to the game. |
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| Combined
Arms 2210
AD: |
| People
always says
that two minds
are better
than one. |
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| Day
Of The Dead: |
| Here
we find another
variant that
is hard to
categorise.
Is it an expansion
or a rule
variant. The
answer is
both. |
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| Antarctica
Map |
| Adds
an additional
continent
to the standard
world map. |
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| Resistance
Command Deck
|
| Introduces
A New 20 Card
Resistance
decks into
the Risk 2210
AD game. |
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| Fog
Of War |
| A
whole new
take on the
land grab
territory
allocation
rules. |
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| Nations
2210 AD |
| These
rules encourage
the use of
water and
lunar territories
by bringing
them into
play at the
beginning
of the game
alongside
the land territories.
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| Spy
Commander
|
| Deception
is the greatest
weapon of
this Commander.
You can easily
confuse your
opponents
and create
havoc in their
ranks with
the Command
Cards that
will be at
your disposal. |
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| Blind
Risk 2210
AD: |
| Blind
Risk, the
brain child
of one of
the original
creators of
Risk 2210
AD - Craig
Van Ness,
is a variant
that brings
together multiple
sets of the
basic game.
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