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In
Fog of War players choose territories
secretly, keeping their choices
and MOD distribution secret from
their opponents until the game begins.
No additional cards or other game
components are required for use
with this game expansion.
SETUP
- Determine
turn order as normal.
- Player
1 draws a land territory card
to be devastated, but instead
of looking at it and revealing
it to all players they place it
face down to one side in a separate
pile.
- Player
1 then searches through the remaining
land territory cards choosing
one and placing it face down in
front of them and passing the
deck to the next player.
- The
next player simply chooses a territory
he wants, and passes the deck.
- When
it gets back to Player 1, a second
Devastated Land is chosen, face
down and added to the first.
- This
continues until all four Devastated
Lands have been chosen.
- Players
continue to choose territories,
keeping their choices secret from
their opponents.
- When
all territories have been chosen,
keeping the cards face down, forces
are deployed on the backs of the
cards, in the appropriate territories.
- Opponents
will see the building of forces
in some territories, but they
will not know where they are.
Nobody will know who got what,
or even if someone has a full
continent to start with.
- Once
all MODs have been deployed on
the backs of the territory cards,
the Devastated Lands are revealed.
- Players
deploy their MODs in turn order.
PLAYING
Normal
rules of standard RISK 2210AD apply.
POSSIBLE
PROBLEMS
If
a player sifts through the deck
for 5 minutes, he will figure out
what the others are choosing or
what the devastated land is.
SOLUTIONS
- Play
by "gentleman's rules":
have your first 3 choices in mind
and quickly go through the deck
to get them. Feel free to curse
out the player who is stalling.
- Be
creative: choose a territory for
some area you'd never want. Then
once the first round or two goes
by, then begin your real selections.
Alternate between normal choosing
and this. Keep your opponents
guessing.
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